

Cutout mipped: Like Cutout, but with mipmapping (for a good explanation of what mipmapping is, see this page).Cutout: Transparent without mipmapping (similar to glass).Solid: No transparency (similar to dirt, stone, etc.).Check this box if your block has transparency - Leave unchecked for a solid block, check it if your block is similar to leaves, glass, iron bars, etc.Log rotation (X/Y/Z): Rotates the block like vanilla logs.Ĭheck this feature to make the block support transparency.D/U/N/S/W/E rotation: Rotates all sides based on the block face the block is clicked on.Y-axis rotation (S/W/N/E): Rotates only the sides based on the block face the block is clicked on.D/U/N/S/W/E rotation: Rotates all sides based on the way the player is facing.Y-axis rotation (S/W/N/E): Rotates only the sides based on the way the player is facing.There currently are six rotation settings you can choose from.This is a feature that you can make your block rotate based on the block face or player rotation and other ways. This will add text like how enchantments show. Pressure plate: Your block will behave like a pressure plate (also with redstone connection) and use the vanilla pressure plate model.Button: Your block will behave like a button (also with redstone connection) and use the vanilla button model.End rod: Your block will behave like an end rod and use the vanilla end rod model.Door: This will make behave like regular doors, and create both the top and lower parts.


Mcreator tutorial block 1.7.10 full#
Single texture: A full six-sided cube with only one texture.Built-in models: Choose Custom for a custom model.This is a feature to fine-tune the rendering of your block and is optional to use. This option will not work on custom models since the textures must be settled on the model file itself. You can choose different textures for each side of the block or a single texture for the entire block.
Mcreator tutorial block 1.7.10 how to#
Most blocks, for gameplay choice, need a correct tool to be collected, and sometimes the tool itself needs a correct harvest level (see How to make a tool).

Blocks can be harvested with the bare player hands or tools if needed in survival, unbreakable blocks apart, or all instant destroyed in creative. Blocks are the basic units of the game that make up the game's world and can be collected and placed anywhere.
